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3d Scanning

Egyptian dog Statue

Currently, I am playing around with Reality capture and getting accustomed to its workflow. I did this test version and converted it into Unreal Engine 5. Based on the scan, I utilized a lightbox and took photos from multiple angles. I also brought the image sequences into Lightroom to make the lighting more uniform. From this, I was able to separate each photo level within Reality Capture. I am currently refining this model as you can see there are some data-loss and jagged sections on the model.


Software used: Unreal Engine 5, Reality Capture, Lightroom.

More coming soon!